每年,在越来越复杂的多种域名,包括GO,Poker和Starcraft II在内的著名示例中都能达到专家级的性能。这种快速的进步伴随着相应的需求,以更好地了解这种代理如何实现这种绩效,以实现其安全的部署,确定局限性并揭示其改善它们的潜力。在本文中,我们从以性能为中心的多种学习中退后一步,而是将注意力转向代理行为分析。我们介绍了一种模型 - 反应方法,用于使用变异推理在多种基因域中发现行为簇,以学习关节和局部代理水平的行为层次结构。我们的框架没有对代理的基础学习算法的假设,不需要访问其潜在状态或模型,并且可以使用完全离线观察数据进行培训。我们说明了我们方法在联合和地方代理层面上对行为的耦合理解的有效性,在整个培训过程中检测行为变更点,发现核心行为概念(例如,那些促进更高回报的核心行为概念)的有效性,并证明了方法的可扩展性高维的多基金会木叶控制结构域。
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Superhuman神经网络代理如alphazero是什么?这个问题是科学和实际的兴趣。如果强神经网络的陈述与人类概念没有相似之处,我们理解他们的决定的忠实解释的能力将受到限制,最终限制了我们可以通过神经网络解释来实现的。在这项工作中,我们提供了证据表明,人类知识是由alphapero神经网络获得的,因为它在国际象棋游戏中列车。通过探究广泛的人类象棋概念,我们在alphazero网络中显示了这些概念的时间和地点。我们还提供了一种关注开放游戏的行为分析,包括来自国际象棋Grandmaster Vladimir Kramnik的定性分析。最后,我们开展了初步调查,观察alphazero的表现的低级细节,并在线提供由此产生的行为和代表性分析。
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Autonomous driving is an exciting new industry, posing important research questions. Within the perception module, 3D human pose estimation is an emerging technology, which can enable the autonomous vehicle to perceive and understand the subtle and complex behaviors of pedestrians. While hardware systems and sensors have dramatically improved over the decades -- with cars potentially boasting complex LiDAR and vision systems and with a growing expansion of the available body of dedicated datasets for this newly available information -- not much work has been done to harness these novel signals for the core problem of 3D human pose estimation. Our method, which we coin HUM3DIL (HUMan 3D from Images and LiDAR), efficiently makes use of these complementary signals, in a semi-supervised fashion and outperforms existing methods with a large margin. It is a fast and compact model for onboard deployment. Specifically, we embed LiDAR points into pixel-aligned multi-modal features, which we pass through a sequence of Transformer refinement stages. Quantitative experiments on the Waymo Open Dataset support these claims, where we achieve state-of-the-art results on the task of 3D pose estimation.
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We introduce Structured 3D Features, a model based on a novel implicit 3D representation that pools pixel-aligned image features onto dense 3D points sampled from a parametric, statistical human mesh surface. The 3D points have associated semantics and can move freely in 3D space. This allows for optimal coverage of the person of interest, beyond just the body shape, which in turn, additionally helps modeling accessories, hair, and loose clothing. Owing to this, we present a complete 3D transformer-based attention framework which, given a single image of a person in an unconstrained pose, generates an animatable 3D reconstruction with albedo and illumination decomposition, as a result of a single end-to-end model, trained semi-supervised, and with no additional postprocessing. We show that our S3F model surpasses the previous state-of-the-art on various tasks, including monocular 3D reconstruction, as well as albedo and shading estimation. Moreover, we show that the proposed methodology allows novel view synthesis, relighting, and re-posing the reconstruction, and can naturally be extended to handle multiple input images (e.g. different views of a person, or the same view, in different poses, in video). Finally, we demonstrate the editing capabilities of our model for 3D virtual try-on applications.
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Domain adaptation has been vastly investigated in computer vision but still requires access to target images at train time, which might be intractable in some conditions, especially for long-tail samples. In this paper, we propose the task of `Prompt-driven Zero-shot Domain Adaptation', where we adapt a model trained on a source domain using only a general textual description of the target domain, i.e., a prompt. First, we leverage a pretrained contrastive vision-language model (CLIP) to optimize affine transformations of source features, bringing them closer to target text embeddings, while preserving their content and semantics. Second, we show that augmented features can be used to perform zero-shot domain adaptation for semantic segmentation. Experiments demonstrate that our method significantly outperforms CLIP-based style transfer baselines on several datasets for the downstream task at hand. Our prompt-driven approach even outperforms one-shot unsupervised domain adaptation on some datasets, and gives comparable results on others. The code is available at https://github.com/astra-vision/PODA.
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Graph learning problems are typically approached by focusing on learning the topology of a single graph when signals from all nodes are available. However, many contemporary setups involve multiple related networks and, moreover, it is often the case that only a subset of nodes is observed while the rest remain hidden. Motivated by this, we propose a joint graph learning method that takes into account the presence of hidden (latent) variables. Intuitively, the presence of the hidden nodes renders the inference task ill-posed and challenging to solve, so we overcome this detrimental influence by harnessing the similarity of the estimated graphs. To that end, we assume that the observed signals are drawn from a Gaussian Markov random field with latent variables and we carefully model the graph similarity among hidden (latent) nodes. Then, we exploit the structure resulting from the previous considerations to propose a convex optimization problem that solves the joint graph learning task by providing a regularized maximum likelihood estimator. Finally, we compare the proposed algorithm with different baselines and evaluate its performance over synthetic and real-world graphs.
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Integration of multiple sensor modalities and deep learning into Simultaneous Localization And Mapping (SLAM) systems are areas of significant interest in current research. Multi-modality is a stepping stone towards achieving robustness in challenging environments and interoperability of heterogeneous multi-robot systems with varying sensor setups. With maplab 2.0, we provide a versatile open-source platform that facilitates developing, testing, and integrating new modules and features into a fully-fledged SLAM system. Through extensive experiments, we show that maplab 2.0's accuracy is comparable to the state-of-the-art on the HILTI 2021 benchmark. Additionally, we showcase the flexibility of our system with three use cases: i) large-scale (approx. 10 km) multi-robot multi-session (23 missions) mapping, ii) integration of non-visual landmarks, and iii) incorporating a semantic object-based loop closure module into the mapping framework. The code is available open-source at https://github.com/ethz-asl/maplab.
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When developing deep learning models, we usually decide what task we want to solve then search for a model that generalizes well on the task. An intriguing question would be: what if, instead of fixing the task and searching in the model space, we fix the model and search in the task space? Can we find tasks that the model generalizes on? How do they look, or do they indicate anything? These are the questions we address in this paper. We propose a task discovery framework that automatically finds examples of such tasks via optimizing a generalization-based quantity called agreement score. We demonstrate that one set of images can give rise to many tasks on which neural networks generalize well. These tasks are a reflection of the inductive biases of the learning framework and the statistical patterns present in the data, thus they can make a useful tool for analysing the neural networks and their biases. As an example, we show that the discovered tasks can be used to automatically create adversarial train-test splits which make a model fail at test time, without changing the pixels or labels, but by only selecting how the datapoints should be split between the train and test sets. We end with a discussion on human-interpretability of the discovered tasks.
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Tabular biomedical data is often high-dimensional but with a very small number of samples. Although recent work showed that well-regularised simple neural networks could outperform more sophisticated architectures on tabular data, they are still prone to overfitting on tiny datasets with many potentially irrelevant features. To combat these issues, we propose Weight Predictor Network with Feature Selection (WPFS) for learning neural networks from high-dimensional and small sample data by reducing the number of learnable parameters and simultaneously performing feature selection. In addition to the classification network, WPFS uses two small auxiliary networks that together output the weights of the first layer of the classification model. We evaluate on nine real-world biomedical datasets and demonstrate that WPFS outperforms other standard as well as more recent methods typically applied to tabular data. Furthermore, we investigate the proposed feature selection mechanism and show that it improves performance while providing useful insights into the learning task.
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Genome-wide studies leveraging recent high-throughput sequencing technologies collect high-dimensional data. However, they usually include small cohorts of patients, and the resulting tabular datasets suffer from the "curse of dimensionality". Training neural networks on such datasets is typically unstable, and the models overfit. One problem is that modern weight initialisation strategies make simplistic assumptions unsuitable for small-size datasets. We propose Graph-Conditioned MLP, a novel method to introduce priors on the parameters of an MLP. Instead of randomly initialising the first layer, we condition it directly on the training data. More specifically, we create a graph for each feature in the dataset (e.g., a gene), where each node represents a sample from the same dataset (e.g., a patient). We then use Graph Neural Networks (GNNs) to learn embeddings from these graphs and use the embeddings to initialise the MLP's parameters. Our approach opens the prospect of introducing additional biological knowledge when constructing the graphs. We present early results on 7 classification tasks from gene expression data and show that GC-MLP outperforms an MLP.
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